Computing

 

A computing education equips children to use computational thinking and creativity to understand and change the world.  Computing strongly supports other areas of the curriculum  and is a learning and information gathering vehicle which children have access to throughout their daily lives.  Ensuring children have a strong grounding in this area is essential for the increasing digital world which we operate within.  This aspect of the curriculum also has a key role to play in ensuring children remain safe when online, teaching them about the level of information it is safe to disclose and what to do if they feel uncomfortable in an online situation.

 

 


Year Group


Online


Data and


Programming


Digital Creativity


 


E-Safety


EYFS


 


Begin to understand that devices respond to commands.


Begin to understand how everyday devices are controlled.


 


 


Year 1


 


 


 


Understand that information comes from different sources


To be able to talk about the uses of ICT


 


Understand that devices respond to commands


Talk about everyday devices


Use ICT to create a graph, organise data


 


Use technology to combine text, graphics, photos and sound.


 


Internet safety incorporated into wider teaching.


Teach children how to act safely online.


 


Year 2


 


 


 


To recognise the layout of a web page, recognise web addresses, menu buttons and links


 


Talk about devices and explain what they do


To use technology to create graphs and amend created graphs.


 


To use technology to word process work


To use technology to create basic presentations


To know the safety rules of being online


 


Year 3


 


 


 


Follow a simple search to find information


Identify how web pages are organised


Navigate web pages effectively


Begin to apply and test sequencing skills


Understand the basic structure of a database


 


To be able to use video, sound and graphics with increasing independence.


To be able to edit photographs


 


Internet safety


Image copyright


 


 


Year 4


 


 


 


Use keywords to find relevant information


Skim and scan information to check for relevance


Use spreadsheets and databases to create graphs and present data


Create, edit and refine instructions.


 


Begin to design and create a website for a given audience.


Begin to understand how to create animated sequences.


Use technology to edit video by applying basic effects.


How to behave appropriately online


Handling cyber-bullying


Year 5


 


To use a range of sources to check validity


To save and use pictures, text and sound and be able to import into a document for presentation


To understand that ICT allows for situations to be modelled


 


To create websites for a specific purpose and improve these sites.


To use technology to electronically compose music or sounds


 


Personal safety and the use of social media.


 


Year 6


 


To use a range of sources to check validity and recognise different viewpoints and the impact of incorrect data


 


To be able to design, construct, evaluate and modify simple models i.e. enter data, enter formulae, copy cells and use simple formatting in a spreadsheet


 


To begin to write simple scripts in an international recognised coding language


To use tools to help them design and create a web based application for smart phones/tablets, giving consideration to the market/audience for their application.


To create websites for a specific purpose and improve these sites.


 


Personal safety and the use of social media.


 


 

Computing

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A computing education equips children to use computational thinking and creativity to understand and change the world.  Computing strongly supports other areas of the curriculum  and is a learning and information gathering vehicle which children have access to throughout their daily lives.  Ensuring children have a strong grounding in this area is essential for the increasing digital world which we operate within.  This aspect of the curriculum also has a key role to play in ensuring children remain safe when online, teaching them about the level of information it is safe to disclose and what to do if they feel uncomfortable in an online situation.

 

 


Year Group


Online


Data and


Programming


Digital Creativity


 


E-Safety


EYFS


 


Begin to understand that devices respond to commands.


Begin to understand how everyday devices are controlled.


 


 


Year 1


 


 


 


Understand that information comes from different sources


To be able to talk about the uses of ICT


 


Understand that devices respond to commands


Talk about everyday devices


Use ICT to create a graph, organise data


 


Use technology to combine text, graphics, photos and sound.


 


Internet safety incorporated into wider teaching.


Teach children how to act safely online.


 


Year 2


 


 


 


To recognise the layout of a web page, recognise web addresses, menu buttons and links


 


Talk about devices and explain what they do


To use technology to create graphs and amend created graphs.


 


To use technology to word process work


To use technology to create basic presentations


To know the safety rules of being online


 


Year 3


 


 


 


Follow a simple search to find information


Identify how web pages are organised


Navigate web pages effectively


Begin to apply and test sequencing skills


Understand the basic structure of a database


 


To be able to use video, sound and graphics with increasing independence.


To be able to edit photographs


 


Internet safety


Image copyright


 


 


Year 4


 


 


 


Use keywords to find relevant information


Skim and scan information to check for relevance


Use spreadsheets and databases to create graphs and present data


Create, edit and refine instructions.


 


Begin to design and create a website for a given audience.


Begin to understand how to create animated sequences.


Use technology to edit video by applying basic effects.


How to behave appropriately online


Handling cyber-bullying


Year 5


 


To use a range of sources to check validity


To save and use pictures, text and sound and be able to import into a document for presentation


To understand that ICT allows for situations to be modelled


 


To create websites for a specific purpose and improve these sites.


To use technology to electronically compose music or sounds


 


Personal safety and the use of social media.


 


Year 6


 


To use a range of sources to check validity and recognise different viewpoints and the impact of incorrect data


 


To be able to design, construct, evaluate and modify simple models i.e. enter data, enter formulae, copy cells and use simple formatting in a spreadsheet


 


To begin to write simple scripts in an international recognised coding language


To use tools to help them design and create a web based application for smart phones/tablets, giving consideration to the market/audience for their application.


To create websites for a specific purpose and improve these sites.


 


Personal safety and the use of social media.


 


 

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